GEARSTORM is a detailed, militarized science fiction sandbox simulator in which players cooperate and compete to colonize and fortify their positions on a hostile alien planet. GearStorm takes place on an huge, open, procedural, and entirely destructible world. Here players can advance and customize their technology to improve their chances against each other and the Phage – a deadly nano-virus that is decimating human population.
I provided high-level Unreal Engine 4 consulting on certain game systems and workflows.
Implemented new features, tweaked some systems and re-designed the main menu.
Playtested the game, identified, reproduced and fixed bugs, identified performance bottlenecks and fixed them.