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Project Genesis

The Game

• A hybrid space combat & first-person hero team-based shooter where players inhabit the AI of ships and launch first-person avatars into breach and board missions to raid or commandeer capital ships.

Development Roles

• Lead Developer

Designed and implemented the new iteration of Project Genesis, a hybrid ship-to-ship and first-person shooter, heavily inspired by Battlefield 2142 and Star Wars Battlefront 2.

• Programming

Wrote all of the initial game mechanics in blueprints and then ported them to C++ during a scheduled refactoring phase. 

• Dev Ops

Implemented the first iteration of the automated build system using Perforce and Jenkins.